Karma Feather Motion Blur doesnt work.

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Hello!

I have some feathers and want to render them with Motion Blur.
Here is the setup: basic feathers, then a guidedeform for deformation(works fine). Then a trails to create v and w(only creates v on the shaft, because they are condensed feathers). Then i import them into Solaris.

If i enable transfer vel in the procedural node i get MB on the shaft.

If i enable v in the point attributes text field i get MB on the barbs but not on the shaft anymore.

Any idea why this is caused?

Attachments:
jpbEcdLu4L.png (367.5 KB)
qkoSYtUq1J.png (1.9 MB)
FvFWvfbC0K.png (1.9 MB)

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