Interested in using Gyro data from a PS5 for animation

   234   0   0
User Avatar
Member
2 posts
Joined: 8月 2024
Offline
Hey guys,

was just wondering what the prosepect of using gyro data from a PS5 controller and caching that animation inside Houdini for animation purposes (further VFX) would be?

I'm thinking I could use a Chopnet to achieve this but recording the data in general is mind boggling to me!

Or even caching that data in another program is recommended first?

Cheers!
-S
Edited by SillySilins - 2024年10月16日 22:07:56
  • Quick Links