Hi, I just saw this..
20.5.418
Added 'A' (albedo) event type
Does this mean I could export an albedo for rhe spec, roughness etc?
Best. Mark
Albedo for dif, spec etc
432 2 3- Mark Wallman
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- dlee
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Hi. Roughness map does not (or should not) affect albedo of a given BSDF so it can't be used for that - for that you still have to use a shader export (via Karma AOV VOP).
The built-in albedo AOV outputs total/combined albedo and there were a number of users asking for a way to filter out glossy/specular component as they were only interested in diffuse. This new feature allows for precisely that. For example for diffuse reflection+transmission albedo, you can use the following expression: 'CDA'
The built-in albedo AOV outputs total/combined albedo and there were a number of users asking for a way to filter out glossy/specular component as they were only interested in diffuse. This new feature allows for precisely that. For example for diffuse reflection+transmission albedo, you can use the following expression: 'CDA'
- Mark Wallman
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