Viewport playback STEP frames (preview 25 FPS, render 50 FPS

   514   2   2
User Avatar
Member
211 posts
Joined: 1月 2016
Offline
My SOP animations usually evaluate realtime at 25 FPS, but I have to render 50 FPS.

There is an option in the "Global Animation Options" to STEP the playback, but I am not sure if that works as expected.

I have tried these:

Integer Frame Values: ON STEP: 10
(extreme step value to test)
Houdini still tries to playback 50 FPS. There is no skipping in the viewport.
CPU load is the same as without stepping.

Integer Frame Values: OFF STEP: 10
Houdini skips frames.
Viewport reports low FPS (the FPS number in viewport should be green if Houdini manages to playback in realtime)


Please, do you use these? What is your experience and best practices, please?
User Avatar
Member
211 posts
Joined: 1月 2016
Offline
What would seem logical to me would be this:

- Project FPS set to 50
- Integer Frame Values: ON
- Step: 2
- Viewport playing in realtime would report green 25, as in this image

Attachments:
fps_viewport.png (13.2 KB)

User Avatar
Member
211 posts
Joined: 1月 2016
Offline
It is also unfortunate, that these settings snap the Time Bar (the Playhead) to the frames in steps (1,3,5,...)

- Integer Frame Values: ON
- Step: 2
  • Quick Links