Houdini Ocean Procedural 360

   176   1   1
User Avatar
Member
83 posts
Joined: 1月 2009
Offline
Hi

Has anyone tried to render a HOP with a 360 cam polar projection. Is this even a good idea? At moment it seems the camera is still looking at the original camera direction and I get a flat bit with some waves on the side.

Thanks
User Avatar
Member
83 posts
Joined: 1月 2009
Offline
I guess this is the way

https://www.sidefx.com/forum/topic/97606/ [www.sidefx.com]
  • Quick Links