SSS Question - Standard Mtlx Surface

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Hi,

Basic question

I understand that thin surfaces should show SSS(e.g. human ears), however I am getting the opposite, or I don't understand what I am seeing. For example, I render a rubber toy, its ears thickness is 0.07, and I set SSS Color = Red, Radius = 0.1. When I render, ears are opaque, while the body shows SSS?


Edited by catchyid - 昨日 11:33:46

Attachments:
SSS_render.png (1.6 MB)
sss.hiplc (532.5 KB)

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You probably want to use radius instead of SSS Color (or both :O )

Edited by AslakKS - 昨日 15:10:27

Attachments:
SSS_radius.png (630.9 KB)

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