Hi!
with houdini engine I used to export attributes to unreal using the unreal_uproperty_* attribute, now I'm wondering if I can do the same in unity, I don't see any of those attributes in the docs https://www.sidefx.com/docs/houdini/unity/attributes.html [www.sidefx.com]
the goal is to output some information from houdini that I can use when instancing prefabs
cheers
do we have uproperty in unity like in unreal?
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- nicoladanese
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