Best Workflow for Boxing Animation in Houdini 20.5?

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Hey everyone,

I'm trying to create a boxing animation in Houdini 20.5, but I'm not sure what the standard workflow is. Specifically, I'm looking for a way to make multiple characters interact physically while each has different keyframed animations.

I haven't used APEX rigging or ragdolls yet, so if there are any helpful tutorials or HIP files, I'd love to check them out. Any advice would be greatly appreciated!

Thanks!
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