Day 20 | MOTION: KineFX | SLITHER | Animation

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Tasty Gummy Snakes for your eyeballs

++ive realised that joints in houdini are just like any other points/edges, so you can deform them however and plug into bone deform and they work hah! put the skeleton through vellum and its like a 25fps+ ragdoll ,lets go yo!

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d20_snake_vellum.gif (2.6 MB)
day020.JPG (212.1 KB)

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GSG texture for the table and HDR

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20_Slither.JPG (396.3 KB)

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SOPS.JPG (573.5 KB)

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Day 20 - Slither



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Mardini25-Day20-slither_screencapture.png (3.4 MB)

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Mardini day 20 : Slither
Edited by nakajima0106 - 2025年3月25日 22:47:27

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mar_20.mp4 (5.3 MB)
スクリーンショット 2025-03-21 115149.png (399.4 KB)
スクリーンショット 2025-03-21 115201.png (565.9 KB)

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Snipaste_2025-03-21_10-44-28.png (4.9 MB)

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Day20_Slither

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Day20: Swimming Snake

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Day 20 - Slither

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mardiniSlither_day20_korinaC.png (1008.3 KB)

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He seeks treasure in the sewers

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sop_kinefx_ripple_setup.png (779.8 KB)
stage_tree.png (777.1 KB)
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Im in time yeah

GSG Claydoh
GSG HDRI
GSG Carbon
...
and a lot more GSG I love them cant hide
Edited by Plankti - 2025年3月20日 23:59:04

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nodes.png (564.5 KB)

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Day 20

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Mardini20 - slither

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Day 20 : Slither

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desrosiersm_slither_v01.mp4 (563.0 KB)
Capture d’écran 2025-03-21 094715.png (1.3 MB)
Capture d’écran 2025-03-21 094733.png (573.6 KB)

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KineFX is way to hard for me tbh.... didn't rig anything in my life....

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scene.png (329.3 KB)

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Screenshot Slither.png (3.1 MB)

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KineFX Electra character rig surfing the slithering snake. Background texture is GSG. Everything else is all Houdini. Rendered in Karma.

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20_Slither_screenshot_01.png (4.0 MB)
20_Slither_screenshot_02.png (4.3 MB)
20_Slither_screenshot_03.png (3.1 MB)

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Hi guys!

Here is my entry for Slither, hope you like it:



A quick breakdown of the scene:



And the nodes snapshot:



You can find how I created some entries in live videos on my YT channel.

Cheers!
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