Day 21 | MOTION: KineFX | FLY | Animation

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Time to FLY out of MOTION week then moving on to VFX week. Everyone diving into rigging and animation was appreciated. All the entries were fun to watch.

Robert Magee
Senior Product Marketing Manager
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Day 21 : Fly

Had some fun making the look of this one
Didn't like the motion of the bird but here it is.

Used GSG for the textures and the cloud model.

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Day21

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Day 21 : fly

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xx

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Day 21.

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21 Fly



Edited by Requson - 2025年3月21日 17:47:10

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Day21_Fly

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Title: Greetings from Mardini!

It should loop. It certainly could use more polish, but I'm out of time.

It actually plays better on bluesky: https://bsky.app/profile/dasd.bsky.social/post/3lkwdceawms2e [bsky.app]

Edited by DASD - 2025年3月21日 19:10:21

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Long ago, before the time of mardini, I used to play a game called Zelda. These are the fire keese who dwell in the hot regions of hyrule. I had a lot of fun modelling these and I finally used kinefx on my own model from scratch. The fire sim is a warm up for tomorrow too!






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day21kinefx2.png (1.7 MB)
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day21solaris.png (1.4 MB)
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Day 21 - Fly

Paper planes madness!



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Day21: Bats Flock

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BMO is back, and he's brought Jake along for the ride!




Some secondary motion kinefx fun for the wings, bringing that into APEX and then constraining Jake and BMO to the geese.

Finding bendy arms still a little tricky with APEX atm but I'm sure it can be fixed.
Also learned a little cloud workflow stuff today.

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Sluggy found a cheap flight



(I used a Greyscalegorilla HDRI)
Edited by TomMinor - 2025年3月21日 21:54:33

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