Im creating a group of concrete blocks with edge damage and want to export them as an fbx with polygon selections for the damaged or undamaged areas.
Looks like activating Visualize Damage exposes the Cd prim attribute, but how could i get that as a selection tag on the fbx in C4D?
Thanks for any help!
Edge Damage to FBX with poly selections
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- ironsightdesign
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- ironsightdesign
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- Joined: 4月 2020
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