Hi everyone, I am new to houdini and have created a procedural geo in it and its kind of heavy. Now I want to create a duplicate of same model and apply a variant shader to it. So how can i do it? As creating a copy of 1 asset graph is kind of heavy option. wait for some light weight solution
Thanks
Model and shader variant
367 2 1-
- DestinyLight
- Member
- 4 posts
- Joined: 5月 2024
- Offline
-
- parmist
- Member
- 2 posts
- Joined: 4月 2020
- Offline
-
- DestinyLight
- Member
- 4 posts
- Joined: 5月 2024
- Offline
-
- Quick Links