Model and shader variant

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Hi everyone, I am new to houdini and have created a procedural geo in it and its kind of heavy. Now I want to create a duplicate of same model and apply a variant shader to it. So how can i do it? As creating a copy of 1 asset graph is kind of heavy option. wait for some light weight solution

Thanks
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Hi how are you? you can remesh the asset so it becomes light
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ya but i don't want to lose the details. just kind of want variant of it
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