Hello,
I'm trying to do this with H 8.2.13 and PRMan 12.5:
http://www.sfdm.scad.edu/faculty/malcolm/vsfx419/wip/best/winter06/elizabeth_cross/Final/Final.html#IBL [sfdm.scad.edu]
I made the environmentlight4 shader, but I don't get the results like in the examples.
I get this using the Uecalyptish Grove Light Probe….
Is there another workflow in Houdini ?
thanks,
bern