Light Linking in H9 - Bug?

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Does light linking just not work any more? I am having very unreliable results.

I thought that if I put the name of a light in the light mask that would be the only light to illuminate the object. This does not seem to be the case.

I even tried excluding specific lights with ^ and it does not seem to pay attention to that on a reliable basis, either. Besides, that method will require some very long light mask lists.

I got excited when I saw the new Bundle option, but that does not seem to help at all.

I hope I'm just missing something.

Thanks

kj
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-Correction - It seems that primarily the volumes are what ignore the light linking.

I guess I need to see if I can light link the volume shader?
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