Hi community…I had some questions about stamping…
maybe because I see it as one of the crown jewels to houdini…along with the point and primitve sop.
A) is it possible to stamp textures…say for instance with the feather tutorial…how could one copy different feather maps to all those panels
B) is it possible to stamp animation channels via CHOPS…sometimes I feel the practical application of CHOPS in animation is overlooked…there are SO many functions that seem unclear…like the FAN CHOP…some of the functions I do understand…but most are beyond me…
C) could someone show us how to do it efficiently and effectively? if of course anyone has time to do it in their spare or professional time…
thanks in advance
questions about the new tuts....
3257 2 1- koyoteblack
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- edward
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- symek
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As to stamping textures:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=5433&highlight=stamps [sidefx.com]
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=6667&highlight=stamp [sidefx.com]
just look for it.
cheers,
sy.
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=5433&highlight=stamps [sidefx.com]
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=6667&highlight=stamp [sidefx.com]
just look for it.
cheers,
sy.
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