CHOPS : exporting channels to groups ?

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Hello,

Can't seem to find a way to do this :
I have a dynamic simulation, imported in chop with a dynamic chop and reworked there with some fun time remapping stuff.
Now how do I export this back to the original objects ?

My problem is that I have a fractured object in the sim, so my original object is just one object with groups.
So the long way would be for each piece, import it in a separate geometry object and export the corresponding tweaked channel to this geo. However I have 100+ pieces in my fractured object…

Tried with a geometry chop too, but since it works with points, it's really really heavy and not manageable.

In fact I'd like something like the dop import, but instead of taking the data from a dop network, take it from a chop network.

I've tried something with an object merge -> transform node -> copy, with
chop(“/chopnet/object`stamp(”../copy1“, ”cn“, 0)`:tx”) in the transform node and so on, but this syntax doesn't work.

Thanks a lot for any help.
Vincent
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