OpenGL output

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I've searched through a little, and cant seem to find any final answer to this.

Is there any way of doing high quality OpenGL output - offline or otherwise?

As I understand it, the OGL ROP was discontinued (*sniff*), and “Object Scene” and flipbooking were meant to take it's place. However, I can't seem to find the Scene / Object Scene outputs (Master license only?) to play around with, and flipbooking at larger resolutions seems to just stretch the image, rather than render it out at the higher res. It would be really sad if this really nifty feature were really gone, especially now that we have GLSL shading and other such features appearing.

Anyone?
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