Hi-
I'm trying to get fire to come off a rapidly moving object. I created a box that is parented to the moving object that acts as a reference for the fluid resize node (easier to control for me) and I've upped the sub steps on the parent dop network. I get a floating or drifting effect on the fire container (no matter how much I increase the sub samples) and the flame front shows steps, like feedback. If I increase the sub samples the flame front still has an echo effect, it's just less spread out. End result is that the fire looks stiff.
Any Ideas?
Thanks,
-sunyata
Rapidly moving fire question...
1980 0 1- sunyata
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