Does houdini support the new tools of mental ray 3.6?
How can i acces them?
Thanks.
Mental ray Importons and Irradiance Particles Support
2851 1 1- Alejandro Echeverry
- Member
- 691 posts
- Joined: 6月 2006
- Offline
Feel The Knowledge, Kiss The Goat!!!
http://www.linkedin.com/in/alejandroecheverry [linkedin.com]
http://vimeo.com/lordpazuzu/videos [vimeo.com]
http://www.linkedin.com/in/alejandroecheverry [linkedin.com]
http://vimeo.com/lordpazuzu/videos [vimeo.com]
- Alejandro Echeverry
- Member
- 691 posts
- Joined: 6月 2006
- Offline
I have found the way to implement importons and irradiance particles with houdini, all i have to do is put the right commands in the ROP node.
is possible to pass these commands through the houdini GUI, with the help of custom rendering parameters?
Thanks.
is possible to pass these commands through the houdini GUI, with the help of custom rendering parameters?
Thanks.
Feel The Knowledge, Kiss The Goat!!!
http://www.linkedin.com/in/alejandroecheverry [linkedin.com]
http://vimeo.com/lordpazuzu/videos [vimeo.com]
http://www.linkedin.com/in/alejandroecheverry [linkedin.com]
http://vimeo.com/lordpazuzu/videos [vimeo.com]
-
- Quick Links