lightSelection and per-primitive material assignment (bug?)

   1635   0   0
User Avatar
Member
1708 posts
Joined: 3月 2020
Offline
Hi,

Yesterday I was experimenting with light linking using the Light Selection (lightcategories) parameter (added to objects on the /obj level).

However once I started using per-primitive material assignments (sop level), on such objects this parameter seemed not to work anymore (such objects simply rendered black). Is there anything I should know about using per-primitive material assignment with Light Selection or is it some kind of bug?

imre
Imre Tuske
FX Supervisor | Senior FXTD @ Weta FX

qLib -- Houdini asset library
http://qlab.github.io/qLib/ [qlab.github.io]
https://www.facebook.com/qLibHoudini [www.facebook.com]
  • Quick Links