I have a RBD cached sim with with 99 objects in groups with names like “obj_id_01” and so for.
And I have 3 distinct materials that I´d like to assign randomly to those groups distributing equally, so I would have 3 groups of 33 objects with different materials, but I didn't figure out a way to do it.
Can someone help me? ops:
Assign random Materials to groups
2943 0 0- mzigaib
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