http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
Particle tools
- you need Python 2.5 and PyQt for Python 2.5 installed.
- Houdini 9.5.379 and later supported.
- on Windows you're limited to 32-bit Houdini (no 64-bit PyQt yet)
- on Linux there's no such limitation.
Camera transfer tools
- no need for PyQt.
- Maya 8.5 and later supported.
- Houdini 9.5 and later supported.
I've tested on more than 10 production builds (HD on Windows, Apprentice on Linux)
Haven't tested on OS X.
Let me know what you think.
Free Houdini particle and camera transfer tools
21234 16 2- whalerider
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- morpheus101
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- whalerider
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- Carlos
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- whalerider
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The compiled modules included in the archive work on both Windows and Linux. Download mt_tools.zip and extract the files. The Readme file has instructions on how to install the tools, i.e, where to put the extracted files. Or you can read the instructions from http://www.orcavfx.com/downloads/mt_tools/help/Readme.txt [orcavfx.com]
- whalerider
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I just released an update of the Houdini and Maya tools. If someone is interested to find out how I created everything, you can buy a license of the code - 2600 lines of Python code + 1000 lines of comments, for the price of a training DVD.
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
- whalerider
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- whalerider
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The source code is now available to download.
About 2500 lines of Python code and 1000 lines of comments.
Took me a few weeks of R&D, testing and documenting, so you may find some useful pieces there.
There is also a Q&A page outlining what you can learn.
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
edit: just uploaded an updated version on Houdini Exchange, same as the old, but the source code is included (instead of the compiled Python modules).
installation instructions remain the same.
About 2500 lines of Python code and 1000 lines of comments.
Took me a few weeks of R&D, testing and documenting, so you may find some useful pieces there.
There is also a Q&A page outlining what you can learn.
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
edit: just uploaded an updated version on Houdini Exchange, same as the old, but the source code is included (instead of the compiled Python modules).
installation instructions remain the same.
- goldleaf
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- whalerider
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- fbonniwell
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whalerider
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
Particle tools
- you need Python 2.5 and PyQt for Python 2.5 installed.
- Houdini 9.5.379 and later supported.
- on Windows you're limited to 32-bit Houdini (no 64-bit PyQt yet)
- on Linux there's no such limitation.
Camera transfer tools
- no need for PyQt.
- Maya 8.5 and later supported.
- Houdini 9.5 and later supported.
I've tested on more than 10 production builds (HD on Windows, Apprentice on Linux)
Haven't tested on OS X.
Let me know what you think.
Indeed! Thanks for making this available!
For Windows 64bit users, a maya artist was nice enough to compile a 64bit version of PyQt for python 2.5 and 2.6!
The download link and details on how he did it are on his blog.
http://eoyilmaz.blogspot.com/ [eoyilmaz.blogspot.com]
Here is another blogspot about compiling on win64.
http://blog.shadowgears.com/2008/10/making-qt4-dance-with-msvc-2008.html [blog.shadowgears.com]
Cheers,
Frank
- fbonniwell
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fbonniwellwhalerider
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
Particle tools
- you need Python 2.5 and PyQt for Python 2.5 installed.
- Houdini 9.5.379 and later supported.
- on Windows you're limited to 32-bit Houdini (no 64-bit PyQt yet)
- on Linux there's no such limitation.
Camera transfer tools
- no need for PyQt.
- Maya 8.5 and later supported.
- Houdini 9.5 and later supported.
I've tested on more than 10 production builds (HD on Windows, Apprentice on Linux)
Haven't tested on OS X.
Let me know what you think.
Indeed! Thanks for making this available!
For Windows 64bit users, a maya artist was nice enough to compile a 64bit version of PyQt for python 2.5 and 2.6!
The download link and details on how he did it are on his blog.
http://eoyilmaz.blogspot.com/ [eoyilmaz.blogspot.com]
Here is another blogspot about compiling on win64.
http://blog.shadowgears.com/2008/10/making-qt4-dance-with-msvc-2008.html [blog.shadowgears.com]
Cheers,
Frank
Sorry, I just realized Houdini 10 64bit is running on Python 2.5.2.
If I have time soon I will compile a version.
Cheers,
Frank
- whalerider
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- whalerider
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version 1.4 is out:
- Nuke support
- PyMEL (for the Maya-specific tools)
- cleaned up the code
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
- Nuke support
- PyMEL (for the Maya-specific tools)
- cleaned up the code
http://www.orcavfx.com/downloads/mt_tools/ [orcavfx.com]
- whalerider
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orcavfx.com is going down in 2 weeks.
You can now find the tools on https://sites.google.com/site/freecgtools/ [sites.google.com]
You can now find the tools on https://sites.google.com/site/freecgtools/ [sites.google.com]
- kursad
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- whalerider
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i tested the tools with H11 and they are working fine. you need to make just a small change in one of the scripts, documented in https://sites.google.com/site/freecgtools/downloads/supported-versions [sites.google.com]
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