record in vopchop

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hi!

In houdini we could make a record chop (AUTORANGE, currenttimeslice, linear,raw,SEGMENT), which would record every value that comes into it.
It records every time as these value changes (without hitting play)

Is there any method to write exactly the same behaviour (record incoming parameters) using only vopchop ? (I simply want to make something very simmilar)

Thank you very much!
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