Hi,guys,
I wonder whether the pyro shader is res-dependent.The problem is the rendering the result is varying between my low-res test(320*240) and high-res final(1024*720).with the final one,I just regenerate the scattering PCs and leave all the other parameters the same as the low-res one.
The result is below
Is pyro shader res-dependent?
1869 0 0- ~nature~
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