Hi there,
2nd post, I can't live without you guys !
Today is a sad day ! I've just realised that the “Evaluating Python” part of Houdini is not multi-threaded… :cry:
Only 15 to 20 % of CPU charge for the last 8 hours…
Is there a way around that ?
Thanks
Evaluating Python forever and ever !
10213 5 1- grandwazzo
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- graham
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- grandwazzo
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No.
When I say 8 hours, it includes the rendering time of the frames. But evaluating the python part is the longuest bit at each frame ! I am instancing some grass with a particle system. When they're is plenty of particles (at the end of the animation), the python part of the rendering really takes some time. I can live with it though, but its so sad to seat and wait while the CPU charge is only 15 or 20 %…
When I say 8 hours, it includes the rendering time of the frames. But evaluating the python part is the longuest bit at each frame ! I am instancing some grass with a particle system. When they're is plenty of particles (at the end of the animation), the python part of the rendering really takes some time. I can live with it though, but its so sad to seat and wait while the CPU charge is only 15 or 20 %…
- DriesD
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- brianBurke
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- DriesD
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In my case, I'm not instancing anything. But I do have about 40 digital assets in the scene, that come from an older version on Houdini, each with their own SHOP network. I can read ‘evaluation python cooking op /obj/myobject/myshopnet/material1/surfaceOutput’. Do you know of a way to see more info when soho is doing is thing?
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