polycap issues driving me nuts!!!
4121 3 1- Sealth
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Ok so I've got a model that I've tweaked a billion times and I've lost a primitive during the tweaking. So I try to apply a polycap operation and I select the 5 edges that surround the primitive and when I apply the operation (hit enter) houdini decides to not only cap that polygon but a bunch of other connected primitives as well!!! Why is this??? I've tried all kinds of options in the polycap operation and still can't get it to go - am I missing something?
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