Hi- I was wondering how to get Houdini to generate models like this:
http://art.depotvisuals.de/ [art.depotvisuals.de]
You can see the models on the right side
I know for a fact they use Houdini
I reeeally need to find out how to do models like these. I would appreciate help so much!
Sincerely, Finn
Houdini Generating Models? Help please?
6796 10 3- finnianm
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- surface123
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Hi Finn,
I would take a look at L system SOP
http://localhost:48626/nodes/sop/lsystem [localhost]
You could start generating curves and start skinning them.
Anyway, just a thought.
I would take a look at L system SOP
http://localhost:48626/nodes/sop/lsystem [localhost]
You could start generating curves and start skinning them.
Anyway, just a thought.
- finnianm
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surface123
Hi Finn,
I would take a look at L system SOP
http://localhost:48626/nodes/sop/lsystem [localhost]
You could start generating curves and start skinning them.
Anyway, just a thought.
Thanks very much for replying,
Unfortunately, the link does not work! I would appreciate it alot if you could fix it! And thanks again!
- uniqueloginname
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- uniqueloginname
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- surface123
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- finnianm
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- pclaes
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there was some discussion on them over here:
http://forums.odforce.net/index.php?/topic/9581-structure-form-and-stuff/ [forums.odforce.net]
and this might help you too:
http://forums.odforce.net/index.php?/topic/10928-hair-system [forums.odforce.net]
apart from that it is a lot of sop operations and copy sop, with a good artistic eye.
This might help you in terms of getting ideas of what you can do procedurally:
Have a look at the way Macha does his rocks procedurally:
http://forums.odforce.net/index.php?/topic/9532-rock-hard [forums.odforce.net]
http://forums.odforce.net/index.php?/topic/9581-structure-form-and-stuff/ [forums.odforce.net]
and this might help you too:
http://forums.odforce.net/index.php?/topic/10928-hair-system [forums.odforce.net]
apart from that it is a lot of sop operations and copy sop, with a good artistic eye.
This might help you in terms of getting ideas of what you can do procedurally:
Have a look at the way Macha does his rocks procedurally:
http://forums.odforce.net/index.php?/topic/9532-rock-hard [forums.odforce.net]
Cg Supervisor | Effects Supervisor | Expert Technical Artist at Infinity Ward
https://www.linkedin.com/in/peter-claes-10a4854/ [www.linkedin.com]
https://www.linkedin.com/in/peter-claes-10a4854/ [www.linkedin.com]
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- EigenAlex
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- finnianm
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Mainly because I currently do not have the time, while I want to learn this badly to incorporate into my other works, college and studies keeps me from getting to time to work on it. I'll still try, I just think it would be much easier to purchase a file and learn that. I don't want to learn a ton about Houdini, I just want to learn specifically to create fractal-like generated forms such as the above.
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