-
-
Technical Discussion » selecting elements in the viewport
By kuba,
- 0
- 2486
-
By kuba
-
-
Technical Discussion » RFE: group selection in Edit Capture Weights tool
By goldfarb,
- 0
- 2347
-
By goldfarb
-
-
Technical Discussion » making quicktime movies on command line in XP
By DriesD,
- 0
- 3669
-
By DriesD
-
-
Houdini Lounge » Rendering Massive sims from Houdini
By craig,
- 0
- 2764
-
By craig
-
-
Technical Discussion » randomly colouring instances
By MWainwright,
- 0
- 2264
-
By MWainwright
-
-
Technical Discussion » onChangeView?
By goldfarb,
- 0
- 2210
-
By goldfarb
-
-
Houdini Lounge » Houdini/Fusion FREELANCERS needed
By asa,
- 0
- 2682
-
By asa
-
-
Technical Discussion » ramp question
By brucelay,
- 0
- 2349
-
By brucelay
-
-
Technical Discussion » Idea for View options
By regget,
- 0
- 2859
-
By regget
-
-
Houdini Lounge » safe frame
By circusmonkey,
- 0
- 3663
-
By circusmonkey
-
-
Houdini Lounge » POP Instancing
By Bernard,
- 0
- 2247
-
By Bernard
-
-
Technical Discussion » DOCS: renderstate() VEX documentation disappeared
By jason_iversen,
- 0
- 2078
-
By jason_iversen
-
-
Houdini Lounge » Contest over at 3DBuzz.com
By Dragon Ranger,
- 0
- 3091
-
By Dragon Ranger
-
-
Technical Discussion » Expression, spare channel and Digital Asset
By Kader,
- 0
- 2633
-
By Kader
-
-
Technical Discussion » bug (not serious though) in Help
By madjestic,
- 0
- 2501
-
By madjestic
-
-
Houdini Lounge » tuning opengl to preview shader
By metaclay,
- 0
- 2708
-
By metaclay
-
-
Houdini Lounge » Shader pallette textures
By Dean_19,
- 0
- 2714
-
By Dean_19
-
-
Houdini Lounge » multiple shop network
By metaclay,
- 0
- 2398
-
By metaclay
-
-
Technical Discussion » How to turn vex shader to slo shader?
By frankvw,
- 0
- 2552
-
By frankvw
-
-
Technical Discussion » RFE : OTL outputs
By goldfarb,
- 0
- 2017
-
By goldfarb