Unable to load texture vex/vop

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Hi,
I have a problem with a cop ramp that I want to use as a texture.
When I am using VEX ( colormap( cmap, s, t, “wrap”, “repeat”, “border”, { 0, 1, 0, 1 }) ) I am getting an error message but the texture is here( render).If I try to do the same thing in vop ( global var st->colormap1->Cf), I dont get any texture in my render…But everything is fine in the shader view…its weird.

My geo is a nurbs sphere and I am using the global variables s, t.

Any idea?
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