Fluids Technical Evening Files
3701 2 0- PhilN07
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- rmagee
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I am not sure if those files are available. We will look into it. We did just post the smoke bomb example to the Exchange:
http://www.sidefx.com/index.php?option=com_wrapper&Itemid=8 [sidefx.com]
“This dynamic simulation of a smoke bomb integrates Houdini's Rigid Body and Voxel Fluid Dynamics. The smoke is emitted using information from the bomb canister to make sure that it emits in the desired direction while the canister spins through the air. The look of the smoke is derived from the material-based noise which sticks to the smoke as it moves. The final look is also enhanced with per-voxel motion blur.”
http://www.sidefx.com/index.php?option=com_wrapper&Itemid=8 [sidefx.com]
“This dynamic simulation of a smoke bomb integrates Houdini's Rigid Body and Voxel Fluid Dynamics. The smoke is emitted using information from the bomb canister to make sure that it emits in the desired direction while the canister spins through the air. The look of the smoke is derived from the material-based noise which sticks to the smoke as it moves. The final look is also enhanced with per-voxel motion blur.”
Robert Magee
Senior Product Marketing Manager
SideFX
Senior Product Marketing Manager
SideFX
- PhilN07
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