Texture on geo as a matte

   8254   8   1
User Avatar
Member
88 posts
Joined: 3月 2006
Offline
So I'm trying to use a projected texture from camera on a grid as a matte object. The texture has an alpha but when used as a matte object it will only use the grid geo as the matte. Is there anyway to use the texture applied to the grid as the matte?
User Avatar
Member
8833 posts
Joined: 7月 2007
Offline
look at the file
very quick made, but you can get the idea

Attachments:
texture_matte.hip (97.4 KB)

Tomas Slancik
FX Supervisor
Method Studios, NY
User Avatar
Member
88 posts
Joined: 3月 2006
Offline
What decompression software does that need? I've never seen that file format before. Is that for linux? Can you compress it for mac or windows?
User Avatar
Member
8833 posts
Joined: 7月 2007
Offline
bobster
What decompression software does that need? I've never seen that file format before. Is that for linux? Can you compress it for mac or windows?

no compression
it's a regular .hip file you need only houdini to open this
created on H9.5.231, WinXP 32
do you have any problems opening it?
Tomas Slancik
FX Supervisor
Method Studios, NY
User Avatar
Member
88 posts
Joined: 3月 2006
Offline
Got it. There was a weird extension added when I tried to download it on my mac. On linux it's good.

The texture is not matting out during render. Only visually in viewport.
User Avatar
Member
8833 posts
Joined: 7月 2007
Offline
here is the render from that file, i don't know if it's what you want, but it's matting the background objects by texture alpha

Attachments:
texture_matte.jpg (60.1 KB)

Tomas Slancik
FX Supervisor
Method Studios, NY
User Avatar
Member
12 posts
Joined: 10月 2010
Offline
tamte
look at the file
very quick made, but you can get the idea


That was super helpful, thanks!
User Avatar
Member
2 posts
Joined: 3月 2009
Offline
tamte
look at the file
very quick made, but you can get the idea


Thanks a lot Tamte
User Avatar
Member
2 posts
Joined: 3月 2009
Offline
Thanks, exactly what I needed.
  • Quick Links