Hey guys, I'm pretty new to Houdini and I've created a simple rigid body simulation. I'd like to convert this simulation into keyframes so that I can scope and edit them by hand.
I've had a search on the forums here and at ODforce but I can't seem to find any solutions. I had a quick look at CHOPS but I haven't really covered these at university yet so I don't really understand them.
Thanks for any help guys,
Baking Rigid Body Simulation to Keyframes
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