Vex Global Illumination

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Hi, I have been attempting to use global illumination in Mantra following this tutorial:

http://www.youtube.com/watch?v=aYjUEeZ1D6Q [youtube.com]

However, no matter what settings I use (full irradiance, ambient occlusion, path tracing, etc. also tried using both ray tracing/depth map shadows in the light options) the results are all the same.

I directed the light template in the obj scene view to the Vex global illumination in the Shop. I have no idea why I am not getting the results, I followed the steps to a T!

Any input in this matter would be greatly appreciated.
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