Hi!
I'm trying to make a tool in Houdini - to draw spheres on an object.
I can use for this purpose the record chop (i read from paint sop the mouse position, record it with record chop and copy spheres to points of one of this record chop channels).
But that do not fit's what I'm trying to do - I want to draw sphere on an object, cache that sphere and then draw other sphere and so on - I don't want to have all my points to copy spheres to recorded in RECORD CHOP, because, when I have a lot of spheres (about 100 000) everytning slows down.
I want to draw sphere - cache it as sop obect and then draw next spheres (a lot spheres with single stroke) - how could I make this effekt?
Thank you