Hey guys, I have a question involving using the shatter SOP after an initial break.
For example, say I want to blow a hole in the wall using the Break SOP(using the sphere) and then break that piece into much smaller pieces using the shatter SOP, how would one go about to do this? I have seen it done before but was not able to figure out how he had achieved this..
Is there a way to group geometry from a Break selection? All my attempts have failed :roll:
Thanks in advance
Shatter SOP in conjuction with Break
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