Saw this in “What's New in H11”
Ability to simulate 0D cloth particles and to attach 1D cloth strings to 2D cloth surfaces - this provides as unified cloth solver for particles, wires and cloth surfaces.
I'm hoping that since the cloth solver is multi-threaded I could use it to solve wires instead of the wire solver. Any examples or ideas on how to properly do this? Didn't see anything in the docs yet and couldn't co-opt a working wire sim scene to work with as a cloth-object with a clothsolver.
Thanks in advance!