hey everyone,
was wondering if there was a way of simulating a dandelion clock in houdini. I'm a bit of a noob when it comes to houdini since i come from maya, but houdini just seems to create much more natural dynamic animations. I've been able to create just some bit of geometry to represent the seed head and seeds which are rigid bodys that blow in the wind. where i am having problems is that the seeds just float away unnatural without sticking to the seed head at all. any ideas?
thanks all, sam
Simulating a Dandelion Clock
1958 0 0- samuelblain
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