I'm working on a heart monitor effect. The design needs to be 3d so that I can move the camera around, behind and follow the monitor as it moves along. Initially, my intention was to build a spline in the shape of this monitor's line and then attach an object with a trail. Or possibly to grow an object along this path.
However, I'm now interested in creating this spline procedurally over time using chops. I'm fairly new to this area and am open to suggestions on using chops to grow a spline similar to a heart monitor. Or possibly to animate particles in the shape of the monitor's line. Hope I'm clear on this monitor look. You know, beep…beep…beep, in a wave pattern. Also, it's inteneded more as a graphical element and doesnt need to be exaclty the correct wave pattern. Just needs to look good.
procedural heart monitor effect
5458 4 0- Shannon Gold
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- jacob clark
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- Shannon Gold
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- xiondebra
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Hi Shannon,
Here's something that might help:
http://www.digitalcinemaarts.com/dev/debug/heart_wave1.hip.gz [digitalcinemaarts.com]
It generates the heart waveform all in CHOPs and exports copies that have been “filtered” via the Lag CHOP to a piece of geometry.
Have fun.
–Mark
Here's something that might help:
http://www.digitalcinemaarts.com/dev/debug/heart_wave1.hip.gz [digitalcinemaarts.com]
It generates the heart waveform all in CHOPs and exports copies that have been “filtered” via the Lag CHOP to a piece of geometry.
Have fun.
–Mark
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- Shannon Gold
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