Low-Poly look

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Hi,

I was wondering if anyone could tell me how to achieve a low poly look within Houdini, where there is no smoothing on the polygons?

I've tried the edge cusp as that sounded like it might work but no luck, is it something something at the obj level?

Any help would be really appreciated.
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just use facet node. Enable cusp polygons and set smoothing angle there.
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hope it helps



J.

Attachments:
poly_reduce.hipnc (548.1 KB)

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Great, thankyou for your help.
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