hello everybody
Previously, in 3dmax and maya, make over the network rendering
but,in houdini ,i don't know how to achieve it.I want to know some ideas
. Or you can provide the instructions in some forum
Is the first time I came here to ask questions, hope someone can help me, thanks
About Network rendering
6161 8 3- metoosolucky
- Member
- 10 posts
- Joined: 6月 2010
- Offline
- Erik_JE
- Member
- 299 posts
- Joined: 1月 2010
- Offline
- metoosolucky
- Member
- 10 posts
- Joined: 6月 2010
- Offline
- Erik_JE
- Member
- 299 posts
- Joined: 1月 2010
- Offline
- metoosolucky
- Member
- 10 posts
- Joined: 6月 2010
- Offline
Erik_JE
This
o
hi,Erik_JE , about“ mantraremoterendering” have something ,do not understand .
in“ command” attribute,input “mantra -h machine1,machine2 ” ,only change it? ( Do not modify other?)
another,Do not modify other, machine1 is copmuter’s ip? such as “mantra -h 192.168.1.151 192. 168.1.191 …”
i have multiple machines,Directly behind you to add a new ip?
What are the requirements of other machines do, is not asking the same version of houdini, Need to build the same project ?
- old_school
- スタッフ
- 2540 posts
- Joined: 7月 2005
- Offline
- metoosolucky
- Member
- 10 posts
- Joined: 6月 2010
- Offline
- jason_iversen
- Member
- 12672 posts
- Joined: 7月 2005
- Offline
You might be interested in this:
http://odforce.net/wiki/index.php/MantraRemoteRendering [odforce.net]
http://odforce.net/wiki/index.php/MantraRemoteRendering [odforce.net]
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- metoosolucky
- Member
- 10 posts
- Joined: 6月 2010
- Offline
jason_iversen
You might be interested in this:
http://odforce.net/wiki/index.php/MantraRemoteRendering [odforce.net]
jason_iversen thanks
-
- Quick Links