Hi there,
I setup a scene with a foreach node uvunwraping a cube on a per-face basis and assigning a material with a different texture onto the face on a per-groupname basis.
Apparently, it all works fine if I use the render region tool.
However no changes show up in the viewport.
Is there a way to also get the replaced textures to show up in the viewport?
Or do I have to create a material per face for that and assign the texture?
Thankx in advance
- elderic
Assign material per polygon with foreach & override
3724 0 0- elderic
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