Hi,
I'm working on a project which is due to start next month, theme involving a nuclear explosion using pyro fx.
I've started off with some research and test simulations.
So far here are my latest results attached.
As you can see from the test render, something looks wrong with the shockwave simulation from the explosion as if it's being bounded by a box
I don't know if it's an isooffset bounding problem or something wrong I did in the apply_source area?
If I can't find a solution I'd probably have to try recreating the secondary simulation.