Hi
Everytime I create a new material and select it, the shader view object turns black. I have used shader view before with exact same steps and it was working fine. Right now, it feels very slow and it shows the primitives in pure black. I cannot even get simple “clay” material work with it.
I am under h11
Does anyone else have the same problem?
edit:It looks like the shader view does not like the new surfacemodel vop.
thanks