Subdivision Artefacts

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I'm getting artefacts with subdivision of poly objects that are further away from the origin in object space. The scene attached has two rops which show a comparison of two grids one transformed at object level the other at sop level.

It looks like odd dicing/coving so I've been trying all sorts of rendering properties and settings but no joy.

Also in the scene is an object showing that there's also a difference in SOPs between doing the subdivide (here set to Mantra-compatible) before and after a transform away from the origin.

We're only talking a few thousand units so its not likely to be a precision thing is it?

tested in houdini 11.0.535 and 11.0.701

any ideas welcome!

cheers
Joe

Attachments:
subdivGridArtefacts_v001_t01.hip (412.2 KB)
artefacts.jpg (24.9 KB)

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