Hey all,
I have a *.chan file exported from Maya with the ‘channel names’ as the first row entry then a blank second row entry and finally the data values start on the third row. If on the file node in chops I specify ‘use names in file’ - I don't actually get the names from the first row - I get chan0, chan1, etc…
I'm wondering if there is anyway to get these names from the first row of the *.chan file?
Cheers
Extracting 'channel names' from *.chan file
1480 0 1- are2d2
- Member
- 79 posts
- Joined: 4月 2011
- Offline
-
- Quick Links