Hello
i have imported a fbx model with textures but i have an error on fbx surface shader node in OGL alpha .
OGL alpha parameters : clamp(ch('opacityr')*ch('opacity_mult'),.1,1)
and in the next node “suboutput” i get this error :
channel evaluation error
traceback (most recent call last)
file “<stdin>”, line 1, in <module>
name error : name ‘clamp’ is not defined
thank you.
FBX shader does not recognize alpha channel
2310 3 1- Talebinezhad
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- edward
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- Talebinezhad
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- Talebinezhad
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