I am pretty new to the HDK. I'm writing a plugin that takes input SOP and creates new geometry based on it. How can I display the input geometry as reference, similar to the ray sop secondary input? I don't want to pass-through the input geometry, either, how do I clean up the input geometry without cleaning up the geometry I'm creating based on it?
Thanks
Using input geometry as reference geometry
1837 2 1- fennellstyle
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- edward
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