question on :fracturing secondary

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Hi everyone,

After doing lots of research I have decided to start using Houdini for the fracturing effect. Since i'm new to it could any body answer my question here?

This is what I did. I use “scatter”, “voronoi fracture point” and “ voronoi fracture” those nodes to pre fracture obj. But to get more interesting effect, I would like to apply some “glue”/ “constrain” on it so it won't fracture unless I tell it to. ( is there any why I can do that?/ or making a switch for that. if so, please point me in the right direction)

Secondly, this is more like a question that happens in the movie Inception. Where the debris or the pre-fractured chunks pops out, and fracture on its own again in the air. In the research I believe that some one mentioning about a threshold thing that you could tell some pieces to “glue” together, and once its pass on to a certain point it will do its job again to fracture. ( which is the secondary fracturing technique)

Thanks for reading it through, hope we can all learn from each other.
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what you wanna do to control fracturing is grouping.
You can have an active and an inactive group. Only the objects in the active group get sent into the voronoi fracture node in SOPs.

Let me know if you have troubles understanding that

cheers,

Manu
http://vimeo.com/user2522760 [vimeo.com]
http://stormbornvfx.com/ [stormbornvfx.com]
Manuel Tausch
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what you wanna do to control fracturing is grouping.
You can have an active and an inactive group. Only the objects in the active group get sent into the voronoi fracture node in SOPs.

Let me know if you have troubles understanding that Smile

cheers,

Manu
____________________________________

HI Manu, thanks for the idea. I do not quite get what you saying, if possible. Can I send you the file that im currently having and check it see if im going in the right path? If not would you able to do a simple cube demonstrate for me. I will get the file to you by noon

Thanks Manuel


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sure, go ahead, I'll have a look at your file !
http://vimeo.com/user2522760 [vimeo.com]
http://stormbornvfx.com/ [stormbornvfx.com]
Manuel Tausch
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