Render point to position pass in houdini for comp

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Hi guys

Somebody knows the way to render point pass render in mantra for relighting in comp

Thanks a lot. Im new……
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I take it you want a P “position pass” read this about rendering deepraster http://www.sidefx.com/docs/houdini11.1/rendering/deeprasters [sidefx.com]

The P pass will be in world camera space and should do you for comp

Rob
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