Hi!
i'm exporting a simple polygon mesh surface node as a geo.
The problem is that all transformations done on the object are not visible or applied in the geo. I understand why, but is there anyway of applying this transform before exporting? Or at least write the “world” transformation in the file?
ps: i am a houdini noob
//Chris
Exporting mesh as geo/bgeo with "world"/objec tran
1969 1 0- ChristopherSWE
- Member
- 5 posts
- Joined: 4月 2012
- Offline
- goldfarb
- スタッフ
- 3464 posts
- Joined: 7月 2005
- Offline
-
- Quick Links